Groupie-Tracker
Project Overview
Groupie-Tracker is a web application that displays information about music bands and artists, using data from a RESTful API. The project demonstrates skills in Go for backend development, data manipulation, and interactive web interfaces.
Technologies Used
- Go: The primary programming language used for server-side logic
- HTML/CSS/JavaScript: For frontend development and interactive elements
- RESTful API: Handling and displaying data from external APIs
- JSON: Data formatting and manipulation
- Gorilla Mux: For HTTP routing
Key Features
- Dynamic display of artist information including names, members, creation date, and first album
- Interactive map showing performance locations
- Search functionality by artist name, location, or creation date
- Filtering options to sort and find specific artists
- Responsive design for optimal viewing on all devices
Development Process
The project started with API data analysis to understand the structure and relationships between the data sets. I then designed a simple yet effective UI that would showcase the information intuitively. The backend was implemented in Go, which handled API requests, data processing, and serving the web pages.
One of the biggest challenges was visualizing the concert locations on an interactive map while maintaining performance. This required implementing efficient data loading strategies and optimized JavaScript functions.
Outcome
The final product is a fast, responsive web application that effectively displays artist information in an engaging format. The project demonstrates my ability to work with external APIs, implement responsive design, and develop backend services using Go.
BombermanDX
Project Overview
BombermanDX is a browser-based game inspired by the classic Bomberman series. This project focuses on JavaScript DOM manipulation and performance optimization to create a smooth gaming experience directly in the browser.
Technologies Used
- JavaScript: Core programming language for game logic
- HTML5: Structure and canvas
- CSS3: Styling and animations
- DOM Manipulation: Dynamic content creation and management
Key Features
- Grid-based movement and bomb placement
- Destructible and indestructible walls
- Power-ups (bomb range, speed, extra bombs)
- Enemy AI with different behaviors
- Multiple levels with increasing difficulty
- Score tracking and high score system
Development Process
Development began with creating the game's core mechanics: grid movement, bomb placement, and explosions. I implemented a modular design pattern to separate game elements like the player, bombs, enemies, and the game board.
The main challenge was optimizing performance, especially when multiple explosions and enemies were on screen. I addressed this by implementing efficient algorithms for collision detection and managing DOM elements, recycling nodes where possible instead of creating new ones.
Outcome
The game delivers a smooth experience even on lower-end devices, with consistent frame rates and responsive controls. It demonstrated my proficiency in JavaScript, DOM manipulation, and game development concepts.
Forum
Project Overview
This forum platform provides a complete community discussion solution with user authentication, thread creation and management, and real-time features. It demonstrates full-stack development skills with a focus on database design and user experience.
Technologies Used
- Go: Backend development
- SQLite: Database management
- HTML/CSS/JavaScript: Frontend development
- WebSockets: Real-time communication
- OAuth: Authentication with social login options
Key Features
- User registration and authentication system with OAuth support
- Thread creation, editing, and moderation capabilities
- Post formatting with markdown support
- Real-time notifications for replies and mentions
- Tagging system for thread categorization
- Search functionality across posts and threads
- User profiles with activity history
Development Process
The project began with database schema design, focusing on relationships between users, threads, posts, and categories. I implemented the backend with Go, creating RESTful APIs for all forum interactions, and designed a clean, intuitive frontend.
A significant challenge was implementing real-time features while maintaining database integrity. I solved this by using WebSockets for instant updates while ensuring data consistency with appropriate database transactions.
Outcome
The forum platform is fully functional, secure, and user-friendly. It handles multiple concurrent users efficiently and provides all the features expected in a modern forum application. This project showcases my ability to create complex web applications with both front and backend components working seamlessly together.